IBM IntelliStation A Pro 2.4 GHz NVIDIA QuadroFX 1100 |
Composite Score = 3.88 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Graphics Composite |
4.43 |
||||||||||
CPU Composite |
2.78 |
||||||||||
I/O Composite |
2.93 |
||||||||||
Werewolf | Hand | Insect | Squid | Hand Deformation | |||||||
Project | 3.53 | Project | 27.65 | Project | 2.18 | Project | 2.23 | Project | 28.12 | ||
Graphics wireframe | 4.07 | Graphics wireframe | 1.24 | Graphics wireframe | 28.01 | Graphics wireframe | 5.00 | CPU Deformation | 990.46 | ||
Graphics smooth shade | 8.75 | Graphics smooth shade | 6.56 | Graphics smooth shade | 63.58 | Graphics smooth shade | 8.59 | |
|||
Texture download | 11.39 | Texture download | 0.09 | Texture download | 3.67 | Texture download | 23.25 | ||||
Textured | 7.67 | Textured | 6.45 | Textured | 103.90 | Textured | 11.34 | ||||
Textured selected | 10.13 | Textured selected | 7.48 | Textured selected | 118.68 | Textured selected | 12.36 | ||||
Textured highlighted | 12.25 | Textured highlighted | 7.84 | Textured highlighted | 121.47 | Textured highlighted | 13.00 |
NVIDIA Quadro FX 1100 |
AMD Opteron 250 2.4 GHz |
Microsoft Windows XP Service Pack 1 |
|||
32 bits |
1 |
Windows |
|||
16/0 + 16/0 bits |
128 k |
NVIDIA Corporation / 1.4.0 |
|||
24 bits |
1024 k |
GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NVX_ycrcb GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint |
|||
8 bits |
0 |
6.14.10.6085 |
|||
0 bits |
1GB PC3200 ECC DDR SDRAM |
5.0 |
|||
|
4096 |
200304010010 |
|||
0 bits |
80GB |
Display applet set to Maya setting. System can be ordered by calling your local IntelliStation Pro series sales rep. Driver can be downloaded from ftp://intelli:[email protected]/pub/intellistation/NVIDIA_Win2k_XP_6085.zip | |||
Virtual memory |
Maxtor |
||||
Unified |
7200 |
||||
IBM G78 |
SATA |
||||
1280 x 1024 |
Silicon Image |
||||
17" |
|
||||
75Hz |
|||||
off |
Submitted By: | IBM | Submittal Date: | July 9 2004 | System Class: | Single Supplier |
Test Date: | Jul 2004 | Availability: | Jul 2004 | Price: | $4,598 (as of July 13 2004)(list)(includes monitor) |
Copyright © 2003 - 2004
Standard Performance Evaluation Corporation.
All brand names and trademarks are the properties of their respective owners.
Generated on Tue Jul 13 16:29:57 EDT 2004 by SPEC/APC Maya HTML formatter v1.0